My name is Ali and I am an Environment Artist who has been working in the video game industry for 3+years, Currently I work for Playground Games (Forza Horizon series) on an unannounced AAA project. Being in the industry has enabled me to learn and develop my skills of creating art assets for the next generation of consoles using new workflows. I always seek to improve and update my professional knowledge and skills in order for me to develop myself as well as keep abreast of the latest enhancements in technology and software; this can be demonstrated by my portfolio.
- I.T. Proficiency: Maya, 3DS Max, Photoshop, Unreal 4, Zbrush, Mental Ray, Quixel Suite, Substance Painter, UV layout, Perforce
- Low poly modelling
- High poly modelling
My CV is available for viewing