Ali Khalil - 3D Artist
email: havoc_808@msn.com
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added drain pipes, post process to push the colours more

6/28/2012

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ive added a post process volume to help push the colours some more and the drain pipes added to help the scene

what ive got left to do is
-the brick normals doesnt seem to pop soo much, need to create a better one
-make mini lion head pieces
-maybe make a sidewalk with the lampost and street sign like the image



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June 27th, 2012

6/27/2012

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imported into UDK- still got more to add

6/27/2012

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progress on building

6/23/2012

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trying out some arch vis in max

6/16/2012

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learnt to model in max!

6/12/2012

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I have now learnt to model and light in max just making a quick scene to demonstrate my skills ofcourse its still in work in progress but its a start
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long time no post

6/9/2012

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Theres been a lack of updates of late, mainly due to going through a rough time, i've been applying to a lot of games studios, which means I will need to update my portfolio to apply again in the future to game companies to make it as a junior artist. I have been applying to local warehouse or retail jobs but not having much luck but going to keep on trying, in addition I have had 2 interview related to 3d modelling, I did not get the jobs because i did not know 3DS Max. In order to rectify this so this doesn't happen again I have been spending time getting to know 3DS Max. So far I have spent 2 weeks and I now know the basics. I will need to create small scenes in order to show I am capable of using Max.
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