I've started placing the block out objects in unreal to get a feel for composition in game, and setting up blend materials and the 2 sided foliage, next step is to do a once over the trees as some of the branches seem to short compared to the trunks, and then the fun bit of sculpting :D
next stage-
sculpt trees,
scene needs depth = smaller objects, small plants, rocks,
next stage-
sculpt trees,
scene needs depth = smaller objects, small plants, rocks,