i have just finished modelling the main building ive learned that modular building this piece has speeded up my workflow on this project, the next step is to optimize the building as efficiently as possible, which is the easy bit :) once that is done i will combine the piece and merge the verts so that there is no seems when reconstructing in udk, its coming along in due time, i chose to model the window frames on the windows i know that adds more polys but it will save texture space as i can use tileable textures instead of a unique texture space for the windows.
CategoriesArchives
January 2015
AuthorEnvironment Artist |