ok i have added planes for the bottom window tiles which reduces the polygon count, however i have added trims (not finished yet) and they bump up the polygon count,
now i am thinking to maybe leave the window pieces as flat planes thus reducing the polygon count but that would mean i will have to create a unique texture sheet just for the windows (originally i was going to have a tileable texture sheet for the window beams)
im not quite sure at the moment
with the windows modelled polygon count 19k
with the windows as planes = 14.2k
now i am thinking to maybe leave the window pieces as flat planes thus reducing the polygon count but that would mean i will have to create a unique texture sheet just for the windows (originally i was going to have a tileable texture sheet for the window beams)
im not quite sure at the moment
with the windows modelled polygon count 19k
with the windows as planes = 14.2k